Public patent images filed by Activision in 2019 are raising concerns among Call of Duty players. There is a reason to believe that Activision’s unique matchmaking system might be a cause for a lot of trouble players face daily.
The patents are public, and anybody can view them. Therefore, many people on the internet have provided their views on it. A simple YouTube search will reveal several videos where the Call of Duty community is actively busy in exposing the American studio.
However, there is some truth to these claims. While the patents are mostly conjured up in very specific and technical language, a minute of reading will reveal a lot of concerning details. It seems like Activision aims to coach players actively in every match.
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What this means is if a player is having problems facing snipers, he will only face more of them. This is Activision’s way of coaching a player to get better in the game. For the same reason, players complain that matches feel extremely sweaty. It is not always because the players are playing badly per se, but because they are forced to face their weaknesses.
There is no way every player in the community, before playing a match, sets down to rectify their mistakes. Many play the game from their comfort zone, and that is exactly what Activision is actively discouraging through their system.
Read more–Warzone vs Black Ops Cold War: Which Was the Biggest Call of Duty Title of 2020??
Call of Duty players are getting nerfed mid-game
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Another significant deduction from the patent description is dynamic modification. YouTuber Drift0r debunked a patent in one of his videos and explained what this process intends to do. According to him, talented players need better aim and accuracy with progression inside the game. They need to constantly keep making themselves better at the game to maintain steady performance.
He explains that the game mechanics might be set in a way that it nerfs players mid-game. This is done when a player is playing exceptionally well inside a lobby, and the game nerfs that player to make that particular match more suitable for the others.
Therefore, the complaints from skilled players who find it difficult unable to land shots mid-game makes more sense. Check out the video below for a more comprehensive understanding on the topic.
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An important point to be considered here is that there is no actual claim that Black Ops Cold War implements this system. The only fair conclusion is, players have complained right from the start about SBMM and how BOCW lobbies are unforgiving for casual playtime. The patent seems like a good argument on that front.