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Star Wars Jedi: Fallen Order introduced fans to a brand-new protagonist Cal Kestis. In the original title, players learned the ways of the force with Cal Kestis. In the upcoming sequel, Star Wars Jedi: Survivor, players protect the legacy of the Jedi Order. PlayStation released new previews and the Gameplay report recently. And the report revealed the number of improvements done by EA and Respawn on the upcoming title. This title, coming on April 28, 2023, has got the hopes of fans up.

Twitter user Okami Games has recently released all the different confirmed features for Star Wars Jedi: Survivor. And by the looks of it, this sequel is packing a lot of content and customization options. With news of this sequel being developed as a semi-open world and 7 new planets added in-game, this title is going to be more expansive than its predecessor.

New additions in Star Wars Jedi: Survivor

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Reportedly having taken inspiration from The Legend of Zelda: Breath of the Wild, this title will also have Jedi Chamber rooms filled with puzzles. Players should be ready to complete the puzzles, along with exploring the new planets and completing side quests. 

According to the tweet by Okami Games, planet Koboh will be the center spot, acting as a hub with shops and NPC. Moreover, completing side quests, and recruiting new NPCs, will unlock more shops in Koboh.

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They also reported Koboh has secret bosses and collectibles hidden throughout the planet.

Players who are looking to add a hint of personal touch to their main character have good news. With the option to change Cal’s lightsaber, his outfit, and even his hairstyle, players can transform Cal into their favorite persona.

Combat changes in Star Wars Jedi: Survivor

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The tweet from Okami Games highlighted the many changes in how the mobility of Cal Kestis will be affected. While Respawn will add grappling and mounting for movement, there are 5 new stances he can take during combat. Cal Kestis will fight using five combat stances–Single, Double-Bladed, Duel-Wield, Crossguard, and Blaster. While the first game reportedly experimented with multiple stances, the sequel is reaping the benefits of this.

Each stance has its merits and demerits. One will deal more damage but is slower, and one attacks more rapidly, but does less damage on each attack and is weaker against blaster fire. Respawn will design the enemies in the game in such a way that one stance will be better facing certain kinds of enemies.

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While this title is looking like a clear improvement over Star Wars Jedi: Fallen Order, it is yet to be tested out by gamers. Will it be able to make its mark? Let us know in the comment section below.