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Post-apocalyptic video games are a staple in the gaming industry, immersing players in a world ravaged by catastrophes, such as a nuclear war, pandemic, or environmental disaster. Some of the most popular post-apocalyptic games include Fallout, The Last of Us, and Days Gone, delivering a gaming experience unlike any other.

However, before the grand success of TLOU Series both as a video game and a TV series, Ubisoft developed a game with the Assassin’s Creed style of climbing and a really monotonous visual style.

Ubisoft made a rip off of The Last of Us before Naughty Dogs even made the game

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Ubisoft, one of the biggest video game developers, has a history of creating highly successful games, but it has also faced criticism for developing games that resemble existing popular titles. One such game is “I Am Alive,” which was released in 2012, a year before Naughty Dog’s “The Last of Us.”

“I Am Alive” is a survival action-adventure game set in a post-apocalyptic world where players control the protagonist, who is on a journey to find his wife and daughter. The game features elements of resource management, combat, and exploration. On the other hand, “The Last of Us” is a post-apocalyptic action-adventure game that follows the journey of Joel and Ellie as they navigate through a world ravaged by a fungal pandemic.

READ MORE: Fortnite Fan Shocks ‘The Last of Us’ Community by Recreating This Iconic Location in the Battle Royale

While both games have similar settings and themes, “The Last of Us” received widespread critical acclaim and won numerous awards for its storytelling, character development, and gameplay. On the other hand, “I Am Alive” received mixed reviews, with critics praising its unique gameplay mechanics but criticizing its lack of depth in storytelling and character development.

Who ripped off who?

It’s worth noting that “I Am Alive” was in development long before “The Last of Us,” and it’s possible that the similarities between the two games are coincidental. However, the release of TLOU just a year after “I Am Alive” and its overwhelming success put Ubisoft’s game in a difficult position.

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In terms of gameplay, TLOU offers a more polished and well-rounded experience, with smoother combat mechanics, better AI, and a more detailed world to explore. “I Am Alive,” on the other hand, focuses on survival and resource management, offering a unique challenge that sets it apart from other games in the genre.

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