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Starfield is hitting all the headlines for all the right reasons. Apart from exclusive details on Starfield Direct, this game has launched a character creator application for players to create almost close-to-perfect imagines of themselves or their favorite characters. This Xbox exclusive is all set to release this September with a five days prior release for Xbox Premium Game Pass users.

Recently, Starfield is again making noise on social media platforms for its exclusive incorporation of NPC animations in the gameplay. Considering the previous NPC animations by Bethesda Softworks, fans find Starfield to be more improvised, efficient, and incredible.

Bethesda taking NPC animations to a different level in Starfield

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With the release date coming closer, fans seem excited about Starfield as they present the latest details about the game. Recently, one Starfield fan and gamer took to Reddit to explain the new features added to Starfield’s NPC animation. These features first offer paired animations giving players the ability to touch a game character in the game for interaction. Considering previous NPC animations where characters could only touch each other during a kill move, Starfield appears as Bethesda’s intense hard work to improvise paired animations.

Starfield is also offering characters to interact with each other or make a conversation while performing separate activities like turning their heads or walking. For previous Bethesda productions, in-game characters could perform only one by one animation in a row.

Read more: “This Is the Speculated Stuff I Want To See” – Starfield Fans Spot a Mysterious Alien Figure in the Game

Additionally, characters in Starfield can also talk and interact in a group, unlike previous Bethesda games where the character needed to stand at a distance to interact with another character. This means that NPCs can perform activities by standing closely.

Fan’s reacted to Starfield’s latest revelations

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The comment thread of the post was flooded with other Starfield fans talking about the NPC improvements they found in the gameplay trailer. They spoke about how Starfield’s NPC offers better reactions to the character’s locational damage. One of the fans talked about the clip of New Atlantis expressing the efficient animations of the game.

The majority appeared to find Starfield’s NPC animations to be one-of-a-kind improvisation by Bethesda. This excitement seemed so strong that some of the fans seemed pretty dedicated to playing Starfield upon its release in September.

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With these improvised NPC animations, it seemed apparent that Starfield is going to offer one of the best RPG experiences to the players that have never been provided by any of the games in that genre. If you feel similar excitement, don’t forget to comment below.

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