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Since Fortnite Chapter 3 Season 3 is almost here, one question that keeps looming within the fan community: which weapons will stay and which ones will be vaulted?

Epic has released a tweet which said they have removed Shockwave Grenades and Heavy Sniper Rifles from competitive playlists. Adding that they will continue to monitor player gameplay and make competitive adjustments during Preseason, whenever deemed necessary.

Finally, they said they intend to make adjustments faster than in the previous seasons.

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To this, the fans have expressed their dissatisfaction saying that they have been playing the same meta for the past six to nine months.

Fans and streamers are seemingly unhappy with the meta of Fortnite

NRG Creator Aussie Antics and several other fans are seemingly disappointed with the premise of weapons for Season 3. As Aussie Antics puts it, Fortnite should look for balancing things than vaulting or adding fewer broken weapons.

He also expressed concern about how the Meta has practically remained the same for the past six to nine months. It feels like nothing changes over the course of seasons in Fortnite.

There is no denial that Fortnite shouldn’t have the ability to decide whether certain weapons should be in the game or not. As Aussie Antics reiterates, adding new things and then vaulting in the exact same season makes the game very stale. He suggested that there could be several balanced items that could be added.

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In Battle Royale, the Shockwave Grenade is an Epic Utility Item. It is a sort of grenade that knocks back players and vehicles, causing them to demolish items in their path after being knocked back while causing no fall damage.

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It has appeared in Supply Drops, Vending Machines, Supply Llamas, and Chests in stacks of two with a maximum stack size of six. The Impulse Grenade is considered a straight enhancement to the Shockwave Grenade.

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Similarly, The Heavy Sniper Rifle has the ability to swiftly demolish practically every player’s buildings and props, as well as do severe damage to vehicles. It has a sight for longer-range battles and must be reloaded after each shot.

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Due to its Sniper Rifle classification, it has very low hip-fire accuracy and shoots a projectile round. It cannot, however, eliminate an adversary with full health and shield.

So, what do you think about this decision from Fortnite? Let us know in the comments.