Nintendo Switch 2 rumors and leaks show no sign of slowing down. While the Japanese video game giant itself refuses to give any hint on this console’s launch or even reveal, a bunch of people online are having a good time posting leaks. From its backward compatibility to its graphical prowess, there’s a lot that fans have heard regarding it up to this point.
Yet, a lot of new stuff keeps on dropping, and the latest information that has been revealed is exciting and confusing in equal parts. Meanwhile, another rumor has gained attention that states ray tracing would be a common thing on the Nintendo Switch 2.
Nintendo Switch 2 games would use ray tracing as the norm
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When rumors were flying around about the Nintendo Switch 2 being shown at Gamescom 2023. Everyone was talking about a bunch of interesting things. Someone talked about that console’s ability to run The Legend of Zelda: Breath of the Wild at 4K 60FPS. While others talked about how this console ran the recently released Unreal Engine 5’s The Matrix demo flawlessly with ray tracing turned on.
Necrolipe: RT will be common on Switch 2
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There were even talks of this console’s DLSS capabilities. For those unaware, DLSS is Nvidia’s proprietary image reconstruction technology that reconstructs lower-resolution images into better quality with the help of AI. This means that Switch 2 would now be able to run Nintendo Switch games at an increased resolution flawlessly. It can also do ray tracing, someone is also stating that RT will be a common thing on Switch 2.
It is interesting yet puzzling, given the fact that consoles like the PlayStation 5 and Xbox One Series X aren’t even able to make raytracing a common thing in console gaming. There are some games with ray tracing. But those only add some lighting and global illumination to their list of effects. Hence, one can’t help but wonder, how would a portable console do it.
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It might even be one of the perks of having an Nvidia-based chip that this console would reportedly have at its core. Here’s hoping these questions get answered soon enough.
The battery life of a portable is also something one should consider
With all those features, one might wonder how long they would be able to play this console on a portable. As such, powerful devices often end up having a battery life that doesn’t even touch an hour.
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Or maybe all that ray tracing and high-resolution graphics would be limited to the Nintendo Switch 2’s docked mode? As in the original Switch too, some heavier graphical features only kicked in when the console was docked.
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