The Legend of Zelda: Tears of the Kingdom is just around the corner. It is so close to launch that a number of people have got the privilege of playing it at a Nintendo preview event. And they have a bunch of new details to share about this game.
From small new additions to a pile of new and exciting gameplay mechanics, these details have all fans of this game super hyped. Out of those elements, here are the top five that one should be most excited about!
New and improved UI
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The Legend of Zelda: Breath of the Wild was an exceptional game, but every game had some small things people wished were different. One such thing in that game was its user interface. Quick access to weapons, bows, and different arrow types was a good thing, but one factor that was missing was an easy-to-access UI.
Nintendo has fixed it by giving us an ability wheel in this one. They have given players a wheel and a quick-access menu for consumables too. This one would sure come in handy!
Ultrahand meets Autobuild
Everyone knows this ability called Ultrahand by now, and Nintendo has topped it up with something called Autobuild. Autobuild is for people who do not wish to use Ultrahand on account of it being too expansive. Some people like being creative with their creations; others just want to continue the game, and Autobuild is for those groups.
It would feature predesigned vehicles and equipment, so players would not have to waste their time imagining things.
Ascend
As the name suggests, this ability would help you ascend. Just stand inside a structure and use Ascend, and you would end up ascending through the ceiling of that structure all the way to the top.
Fans must remember the havoc that rain caused when they played the prequel. Ascend is the answer to that problem, as it would help them climb vast structures without much complication.
Fuse
Yet another ability that would test everyone’s creative side. Gamers would be able to attach one weapon to another and create something new out of it. This would even end up increasing the durability and attack power of the base weapon.
This is the ability that players will find themselves using again and again.
Recall
Recall is the ability that resets an object to its original position. Fans would find themselves using this ability in lieu of stasis. Stasis was one ability that allowed players to freeze things in one position and then attack them or do whatever they wanted with them.
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That has converted into a much more useful recall ability, which seems a lot more fun than the previous one.
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