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The wait for one of the biggest Xbox exclusives is almost over as Halo Infinite gears up for launch in December. The game will continue the journey of Masterchief and will even have a Battle Royale mode. The game will be for both previous and next-gen consoles as well as PC. 

Microsoft and 343 are throwing some light on how Halo Infinite on PC will shape up to be and the developer’s vision for the game. Microsoft will be partnering with the GPU, making giant AMD to add ray tracing to Infinite. While this is good news for PC players, the only catch is that this won’t happen at launch. 

Halo Infinite won’t have ray tracing at launch

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In a recent blog post, the developers at 343 talked about their partnership with AMD and how this will benefit Halo Infinite players and even revealed some plans. As per the developers, “ray tracing is one of our top development priorities post-launch and look forward to sharing more soon.” This means that Halo Infinite won’t get ray-traced reflections and ambiance from day one, which will surely disappoint players.

On the flip side, however, it is great to hear that 343 is working towards the future of the game. Forza Horizon 5 will be shipping with ray-traced graphics and players will get to enjoy the game in full fidelity. To make the launch and the hype around it even bigger, Microsoft and 343 have partnered with several other companies to bring Infinite exclusive items. 

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The company has joined hands with AMD to launch the AMD Radeon™ RX 6900 XT Halo Infinite Limited Edition, which is the latest GPU from AMD. Apart from that, the company has partnered with Razer to design an exclusive line of Halo-inspired peripherals. Halo

Infinite is scheduled to launch on December 8 and will be available on PC, Xbox One, and Xbox Series X|S. What do you think about this decision? Let us know in the comments.

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