

The highly anticipated release of Final Fantasy XVI holds the promise of revolutionizing the gaming experience on the PlayStation 5. Director Hiroshi Takai has even boldly claimed that the game would not have been possible without the capabilities of this console. However, recent discussions by the hosts of Digital Foundry suggest that Xbox could potentially address a significant issue faced by the Final Fantasy series.
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Takai’s admiration for the PS5 is evident in a recent interview on the PlayStation Blog, where he delves into the advantages of developing Sony’s cutting-edge console. While previous praises have highlighted the potential, Takai’s insights shed further light on the possibilities and exclusivity that Final Fantasy XVI can offer on the PS5.
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Hiroshi Takai, the director of FF XVI, highlights the remarkable level of detail in the game’s environment and character models, complemented by stunning lighting effects. According to Takai, rendering these intricately designed models on screen, along with the intricate lighting and shadow effects layered on top, requires significant resources. The size of the PS5’s memory plays a crucial role in enabling the team to achieve this ambitious vision.
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However, a recent podcast by Digital Foundry featuring @cataferal raises an intriguing point. It suggests that the graphics of Final Fantasy XVI may pose a challenge for the screen support on the PS5. The discussion further speculates that if the game were to be available on Xbox, with its support for a wider range of powerful Variable Refresh Rate (VRR) screens, the issue might have been resolved.
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We went from Final Fantasy XVI wouldn't have been possible without the PlayStation 5 to it's major issue would have been solved if it was on Xbox. 😭 pic.twitter.com/rJcNINHyRA
— PeterOvo (808) (@PeterOvo5) June 26, 2023
Despite this observation, Hiroshi Takai remains committed to the PS5 as the optimal platform for Final Fantasy XVI. In the interview, he reaffirms, “It’s really resource-intensive just to render these models on screen, and the lighting and shadow effects are then layered on top of that. We’re only able to do this thanks to the size of the PS5’s memory.”
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As the anticipation for Final Fantasy XVI continues to build, gamers and fans eagerly await the groundbreaking experience promised by the combination of the game’s intricate visuals and the technological prowess of the PlayStation 5. The clash of opinions regarding the choice of platform adds an extra layer of excitement, igniting discussions about the potential enhancements that alternative platforms might bring to the beloved franchise.
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