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It’s no secret that the PlayStation 5 has revolutionized the landscape of console gaming. The latest console has managed to not only get the players talking about it but also game developers too. The leap in technology from the PS4 to the PS5 is massive and people from all over are coming forward to highlight their favorite improvements.

Hiroshi Takai and Kohei Ikeda, the directors of Final Fantasy 16 and Tekken 8 respectively, shared their thoughts on PlayStation 5. They spoke about how the technology of the console has helped them develop their stunning games. And this puts things into perspective with regard to expectations from Spider-Man 2.

Hiroshi Takai beyond impressed PlayStation 5

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Hiroshi Takai is very happy with the PlayStation 5’s memory size and SSD speed, a duo that has broken the shackles of past consoles. He believes the upgrades in the PS5 are what’s making Final Fantasy 16 truly immersive. Further, he believes transitions between gameplay and cut-scenes, and the intricate detailing of characters and settings, are all possible thanks to the technology of the PlayStation 5. 

In a PlayStation blog post, when asked about his first impression of the power and technology of the PS5, he said, “the PS5 is different—it comes with enough memory installed to take full advantage of the hardware.” He went on to add, “I was simply blown away by how fast it was.

The director goes on to talk about the immersion of lifting heavy gates and the thrill of riding chocobos, made real through adaptive triggers and haptic feedback of the DualSense controller. 

Kohei Ikeda’s take on the PlayStation 5

In a recent interview for the PlayStation Blog, Kohei Ikeda highlighted, “The PS5’s processing performance made these implementations possible”. It is to be noted another director of a AAA title praised the console’s larger memory size, making it an important upgrade.

The upgrades to the game are not just about the high-resolution characters and updated graphics. They have also worked on small details like muscle movement, the glistening of sweat, as well as the motion of hair and skin. The prowess of the PlayStation 5 made all of this possible. The game is expected to achieve a 60 frames-per-second run and to deliver a gaming experience that immerses players in a zone apart from reality.

READ MORE Spider-Man 2 Developers Reveal Three New Open-World Locations for Upcoming PS5 Exclusive

Ikeda was also very excited over other PS5’s unique features, like haptic feedback. The devs plan on using haptic feedback to make the games game’s all-out combat theme come to life. This could make players feel every punch and collision. And with the addition of 3D audio, fans  can get the feeling of being within the game. 

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How will the PlayStation help enhance Spider-Man 2?

Takai and Ikeda’s enthusiasm for the PS5 hints at a potential performance boost for upcoming games like Spider-Man 2. Using the power of the PlayStation 5, the game might be prepared to unleash a performance that fully utilizes the console’s maximum capabilities.

Final Fantasy 16 and Tekken 8 lay the groundwork, perhaps pointing towards what Spider-Man 2 could achieve. Just as these games are changing the rules, Spider-Man 2 could be ready to deliver a performance that takes its already breathtaking graphics and mechanics to the next level.

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With the gaming landscape evolving, the PS5 is set to change the playing field in the console market. With each game launch, the excitement around titles like Spider-Man 2 grows. Who knows what we can expect from the newer titles to come?

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