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Microsoft recently dropped the Quake II Enhanced Edition for PC and Xbox consoles. The game is also available for Xbox Game Pass users to download and play for free. No doubt there are fans who were waiting for an opportunity to get their hands on this game in their modern systems.

Now that the game is finally available to download and play. People wonder what the Enhanced Edition brings to the table. To answer this question, here’s every major change that this newly launched game brings to the table.

Quake II Enhanced Edition comes with improved lighting!

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Of course, the game does not bring ray tracing to the table, but the developers of this enhanced version have made sure this game looks much better. To do so, they have improved the lighting of Quake II tenfold.

Improvements like Increased Luxel Density, Light Grid Support, Texture Independent Lighting, and much more have been made so that the game’s shadows and lighting can look as lifelike as possible.

There are also numerous Graphical improvements

Aside from improvements in lighting, the developers have also made a bunch of changes to various graphical aspects of this game. From animations to muzzle flashes, even the smallest things have gotten their share of improvements.

The developers suggest they were able to recover the original animation files for this game and give them a modern flair. They simply used those animations to create more realistic skeletal animations for the enhanced character models.

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This means the game looks more realistic and fluent in motion. Even when the character does nothing but stand there and flail his gun in the air.

They have also added muzzle flashes to weapons in Quake II. This is a godsend feature, as it makes it easier for players to locate the enemies firing at them. These kinds of subtle quality-of-life changes make you realize how much a developer is thinking about their own gameplay experience when working on a game.

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It looks like the developers of this enhanced edition did just that; they probably made exactly the changes that they wanted to see.

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It’s exciting to see that Microsoft did not just throw an old game at their fans. They actually gave their developers time to develop a game that is worth spending some money on.

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