At Apple’s WWDC keynote, Hideo Kojima, the creator of Metal Gear and founder of Kojima Productions, announced that Death Stranding: Director’s Cut is set to arrive on Mac computers later this year. Kojima, a self-professed ‘die-hard Apple fan,’ expressed his excitement about bringing his team’s best work to life on the Mac platform.
This collaboration signifies a new era for gaming on Mac and hints at future projects from Kojima Productions on Apple platforms. The news has ignited anticipation among fans, who eagerly await the opportunity to experience the immersive world of Death Stranding on their Macs, while also wondering what other groundbreaking experiences Kojima has in store for Apple users.
A Dream Come True for Kojima Productions
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Kojima expressed his enthusiasm for bringing Death Stranding to Mac, stating that it has been a long-standing dream of his to see his team’s best work come to life on the platform. Being a self-proclaimed “die-hard Apple fan” since his first Mac purchase in 1994, Kojima sees the arrival of Death Stranding on MacOS as just the beginning of Kojima Productions’ collaboration with Apple.
Kojima announces Death Stranding: Director's Cut is coming to Mac later this year, "actively working" on bringing future titles to Apple.#WWDC23 pic.twitter.com/cC3AEDQlM3
— Okami Games (@Okami13_) June 5, 2023
Furthermore, Kojima emphasized that this move marks the beginning of a new era for gaming on Mac. He hopes that game creators worldwide will seize this opportunity to develop groundbreaking and revolutionary gaming experiences that take full advantage of the platform’s capabilities.
Exciting Prospects for Future Titles
Kojima Productions’ future endeavors on Apple platforms go beyond Death Stranding: Director’s Cut. Kojima revealed that the studio is actively working on bringing their upcoming titles to Apple. While the only confirmed project in their pipeline is Death Stranding 2 for PlayStation 5, the announcement hints at more thrilling games in the works.
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In addition to Kojima’s announcement, Apple introduced two new features for MacOS that are specifically tailored for gaming. The Game Mode prioritizes CPU and GPU resources for an optimal gaming experience, while the Game Porting Toolkit for Metal streamlines the process for developers to bring their games to Mac. These enhancements demonstrate Apple’s dedication to improving gaming on their platform.
The announcement of Death Stranding: Director’s Cut coming to Mac at Apple’s WWDC keynote signifies a significant milestone for both Kojima Productions and Apple’s gaming community. Hideo Kojima’s passion for Apple products and his dream of seeing his team’s work on the Mac platform are being realized. With this partnership, gamers can anticipate a new era of gaming on Mac, fueled by Kojima’s creativity and Apple’s commitment to enhancing the gaming experience.
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As Death Stranding: Director’s Cut paves the way, it sets the stage for future collaborations and opens the door to exciting and revolutionary gaming experiences on Apple platforms. Can this partnership propel Mac to become a prominent gaming platform, rivaling its competitors?