The ill-fated release of Cyberpunk 2077, coupled with production issues, hurt the title gravely. The game, on release, delivered subpar performance, rendering issues, and was practically unplayable on older-gen consoles. This led to a major outrage in the community, as the most-awaited title of the year failed to live up to the hype.
Developers CD Projekt RED (CDPR) offered apologies for the shortcomings, while also extending refunds. The studio promised gamers the world over that it would fix issues with Cyberpunk 2077 in the first quarter of 2021. Following up on the promise, the developers have rolled out yet another hotfix that aims to address a game-breaking bug.
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CD Projekt RED is actively working to fix Cyberpunk 2077
The community highlighted a number of major issues with the title that hurt their gameplay experience. One of those issues included vulnerable save files that would render hours of gameplay futile. The community also discovered that the issue was closely linked with craftable inventory items that contributed to the save file corruption.
Players who crafted a massive number of items and stored them inside their inventory ended up corrupting the saved files. The files inside the game had an 8MB bandwidth limit of storing data, and the craftable items would push it beyond that limit. This directly resulted in the saved files being corrupted.
Theoretically, it seemed like a plausible reason that rendered save files inaccessible, and CDPR has finally addressed the issue. Following up on the patch 1.1, the gaming studio has rolled out yet another hotfix. This one aims to rectify the aforementioned bug, and it looks like the studio has found a proper solution.
Hotfix 1.12 is now available on PC!
This update addresses the vulnerability that could be used as part of remote code execution (including save files):
– Fixed a buffer overrun issue.
– Removed/replaced non-ASLR DLLs. pic.twitter.com/LAkBfVpnXf— Cyberpunk 2077 (@CyberpunkGame) February 5, 2021
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The co-founder of CDPR has promised to roll out further performance updates
Marcin Iwiński came forward to offer his thoughts on the matter with a video statement. He promised that the teams are working actively on fixing the title, while delaying free DLC and other content in order to accommodate it. He assured fans that the studio is working day and night to make the title viable on older-gen consoles.
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However, he did not lay down a new timeline for the DLCs and other content updates. Performance upgrades and hot fixes will continue to roll out on a routine basis, as the teams have made it a priority to fix the game at the earliest.
Also Read: Elon Musk’s Cyberpunk 2077 Tweet Gives CD Projekt its Biggest Surge in 5 Years