A Reddit thread posted recently brings to light the issue of players quitting earlier in video games like Call of Duty Warzone. In competitive multiplayer games, it is natural for players to bank on teamwork and coordinated gameplay. However, Warzone apparently doesn’t have a penalty for those who drop out of a match early, leading to many abusing the freedom.
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Many battle royale fans seem to prefer securing high kills rather than winning a game. As a result, the concept of hot drops is extremely common in PUBG, Warzone, and similar BR games. Some players squad up, but drop separate from teammates in order to get kills and then die early in the process. Most players who die early don’t seem to have enough patience to wait for a revival after death.
The lack of patience in many Warzone players leads them to drop out of a match immediately after death, without waiting for their teammates to bring them back. This obviously affects the entire team in the case of a squad match. Moreover, the game doesn’t penalize players for leaving the match early, leading to a vicious cycle.
Warzone player demands a timer on early quitters
A Warzone player explained in-depth about the situation in-game. He also mentions how this culture has led to his lobbies emptying quickly. Well, this is a problem with the entire Battle Royale genre, especially in low-skilled or low-elo lobbies.
There is an absolute epidemic of people who back out of games within the first couple minutes.
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The player also brings in the example of Counter-Strike: Global Offensive, the tactical FPS known to administer a cooldown on players quitting early. In fact, if a player in CS:GO quits a match early, he/she will not be able to play a new game until the previous match ends.
READ MORE: Call of Duty Fans Left Awestruck as Warzone Gamer Makes Once in a Lifetime Shot in the Air
A timer ban seems to be a great concept to discourage instant quitting in Warzone. As expected, several fans supported the OP’s idea. However, there were a few counter points too. What if there’s a power outage? What about an internet issue or a PC/game crash? Warzone is, for a fact, notorious in terms of crashes and error codes.
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On the other hand, some players pointed out how solo-queuers refuse to coordinate in the game. At times, players run into toxic and ignorant teammates. In such situations, it is only fair to be allowed to quit a game early, without consequences.
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Another player mentioned how the idea of a timer could be good for a ranked mode instead, if the upcoming Warzone 2.0 gets the same.
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The debate is quite long!
Is the demand for such bans in Call of Duty games valid?
The debate of players in Call of Duty Warzone quitting early is huge, and you can take a look at the entire thread over here. However, there’s no conclusion regarding the same. Administering a ban timer in games for unfavored behavior is a trend that most competitive video games abide by. But, it also has its share of cons.
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Ultimately, Activision, Infinity Ward, or Raven Software don’t seem to have any plans to tackle this conundrum. It’s a choice on their part to keep Warzone as casual as possible! On the other hand, players in games like Valorant have a difficult time tackling the strict ban policy. The problem seems to have no ideal solution!
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