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Halo Infinite released its multiplayer mode on November 15, 2021. The game mode was released ahead of schedule to fans’ delight. While there are issues with progression, players have majorly liked the multiplayer. However, it looks like a glitch in the map design is getting the community irritated.

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Map design in Halo Infinite

To increase the sandbox element of the game, Halo has featured vehicles in its multiplayer. This includes Warthogs, Banshees, and many others. However, it looks like the map design has caught flak due to its inability to work with this vehicle.

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A Reddit user uploaded a clip of them flying the Banshee on the game’s subreddit.

The clip does not look really pretty as it shows the player attempting to fly the Banshee. Navigating anywhere around the map is a nightmare. The Banshee is supposed to be a fast-moving craft with the ability to perform evasive maneuvers. However, the footage does not show the same. The craft seems restricted, and it imposes a bulky and slow figure on the rest of the team.

Other major glitches

Instead of being a fast mover, flying the Banshee is such that it seems easy enough to shoot down. This is not the worst of the problems. Adding on to the series of problems is the invisible skybox in the game. It does not allow for any traversal apart from the lanes designated by the map. This means a player can not use the advantage of an aircraft to travel over walls to reach their destination quickly. They will have to follow the same routes set down for ground entities.

This nullifies the whole point of adding aircraft into the game. Adding on to the frustrations of the player, shooting down enemy aircraft is much easier in Halo Infinite. There are multiple drops on the map that can easily decimate an enemy aircraft.

Comment from discussion SCP-Agent-Arad’s comment from discussion "343, Fix your damn maps. What is the point of having an air vehicle if I have to traverse as if I was walking?".

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Comment from discussion AscendedViking7’s comment from discussion "343, Fix your damn maps. What is the point of having an air vehicle if I have to traverse as if I was walking?".

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As it stands, the fans are really unhappy with this issue. It completely negates the point of having aerial vehicles in the first place. This also severely restricts player freedom and the sandbox element of the game.

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