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Cyberpunk 2077 has been one of the most anticipated games of this year. This upcoming open-world FPS from CD Projekt Red promises to be one of the landmark games in the industry’s hitory. CDPR has been working hard to make this an even greater success than Witcher 3, a title that won multiple awards and plaudits.

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Right from the start, CDPR had made it clear that they designed CP2077 to be as realistic as possible. The game will feature unique daily routines for every NPC. Moreover, the way players interact with certain NPCs will shape the storyline. These NPCs might become a friend or foe, depending on player response. To make things more realistic, CP2077 will have unique motion capture facial movements for each dubbed language.

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Cyberpunk 2077 pushes the boundaries of realism in video games by acknowledging other languages

Philipp Weber, of CD Projekt Red, recently posted a tweet that showcases this feature.

A fan replied to Weber’s tweet asking whether this will feature throughout the game, or just in the cut scenes. This was Weber’s reply:

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Senior Level Designer at CD Projekt Red, Miles Tost, retweeted this, saying, “One thing I am particularly proud my colleagues have accomplished with this is having full lip syncs for dubbed languages that often get less support.”

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CP2077 might as well be the first game to have lip sync for every dubbed language. This, of course, is a huge feat. Moreover, this act not only increases the realism in the game but also acknowledges all the other languages that this game will be dubbed in.

Cyberpunk 2077 is set to release this 19th of November, and from the looks of it, might surpass Witcher 3: Wild Hunt in terms of success.