Surviving in Battle Royale games is a lot more than just gun fights. Every game in the genre comes with its unique set of mechanics, and the players must adapt to it. While Fortnite and Apex Legends revolve around building structures and fictional character abilities, respectively, Activision’s Call of Duty Warzone offers classic combat and a realistic map.
Raven Software has heavily focused on making Warzone an authentic game. Accordingly, the POIs resemble real-life locations that players usually see in their surroundings, and factors such as sunlight also play an equally important role.
The lack of proper lighting remained a prominent issue in the original Verdansk map. Despite minor improvements by the developers in Verdansk’84, the community still seems to be facing this problem.
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Raven Software might change the lighting mechanics in Call of Duty Warzone
As aforementioned, Verdansk’84 is a very realistic map that comprises many buildings and towers. These areas have unfortunately become camping corners for players who like to take advantage of damp corners. To worsen the situation, skins like Roze become almost invisible in such corners.
Losing to campers is the most infuriating feeling in a Battle Royale title, and Call of Duty Warzone is no exception. From Dr Disrespect, to CouRage, some of the biggest names in the community have criticized the lack of lighting in the game which actively promotes such strategies.
Even though Verdansk’84 is a lot more vibrant than the original map, the sun has become overly bright. As a result, it’s really hard to scope in on the enemies in the open, especially on Eastern hills.
From the looks of it, the developers have finally heard the increasing demands of improvements in lighting.
Most recently, Reed S., the lead VFX artist for Warzone, asked his followers for their feedback on the game’s lightning. As expected, players talked about their dissatisfaction from the sun’s positioning in Verdansk’84.
Based on the feedback, Reed has assured that he’ll be working on the issue:
Looks like I know what I'm doing on Monday. I'm happy to look and address any VFX concerns. Thanks for the feedback. I don't have the power to change the entire lighting of the map though. Lighting feedback can be sent to @RavenSoftware #Warzone
— Reed S. (@fx_reed) May 23, 2021
If these VFX updates make their way to Warzone, player’s won’t face issues like glazing screens in open areas.
YouTuber eColiEspresso talked about the lighting in Warzone in a recent video:
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Most importantly, Reed’s enthusiasm to make the game better has worked as a ray of hope for many players. Console gamers have been requesting for a FOV slider since ages. Considering Raven Software’s recent incentives to interact with the community, it won’t be a surprise if such changes arrive soon in Warzone.
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