

Back when 2K Games came out with BioShock, it was an innovation in the industry. Combining a first-person shooter with role-playing in a retro futuristic genre was something unheard of. Since then, the studio has developed several versions of the game, with the last one coming out over half a decade ago. With the launch of new consoles by both Microsoft and Sony, 2K Games has decided to step it up once again.
Back in August, Cloud Chamber Games, a new studio under 2K Games released a few job listings. They were hiring people to work on the new BioShock game.
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Cloud Chamber Games releases more job listings for BioShock
Cloud Chamber Games posted another set of job listings recently. Just like the last time, MauroNL, an industry analyst, went through these job listings. He feels that the job descriptions reveal some interesting details and has listed them down in a Twitter thread.
Some more info about the next #Bioshock game can be gathered from recent joblistings at developer Cloud Chamber Games. New available jobs include Senior Voice Designer, Game AI Programmer and Lead Systems Designer, and the job descriptions reveal some interesting details.
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— MauroNL (@MauroNL3) December 9, 2020
The studio has openings for Senior Voice Designer, Game AI Programmer, and Lead Systems Designer. Through the description of the Senior Voice Designer, Mauro gathers that the new BioShock will have a dialogue system similar to that of Fallout. Moreover, they also expect the applicants to have experience with RPG.
The Senior Voice Designer listing refers to the game as a "ambitious, narratively-driven project full of character and personality" and the applicant is to help design the 'dialogue systems'. This could indicate the game has a dialogue system similar to Fallout for example.
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— MauroNL (@MauroNL3) December 9, 2020

Further description concerns the Systems Designer and the AI Programmer. They expect applicants to be responsible for “interactive world systems and non-AI systemic ecology, player growth systems & progression and Game balance and economy.”
Based on the description, the new BioShock can be expected to have a better AI system as well as an open world map.
& progression and Game balance and economy". This could indicate a more open ended level design, similar to the hub based 'open world' in Bioshock 1&2 rather than the more linear approach of Bioshock Infinite. The developer is also trying to make strides in terms of AI..
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— MauroNL (@MauroNL3) December 9, 2020
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The AI is going to be a major focus while Cloud Chamber Games works on the new BioShock game. Through the listing, the studio said, “We think we are trying some new and ambitious things with AI and have high ambitions for tying AI and storytelling together.”
..as they are creating "a meaningful AI urban crowd system and the systemic tribal ecology of a sometimes hostile AI." and explain that "We think we are trying some new and ambitious things with AI and have high ambitions for tying AI and storytelling together"
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— MauroNL (@MauroNL3) December 9, 2020
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While the studio started preliminary development back in 2016, the real work only started in 2018. Since the studio is still hiring to fill up important positions, it could be a while till 2K finishes its work on the next BioShock. However, with the aim and ambitions set out in the job descriptions, it sure looks like it will be a good one.
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