The Assassin’s Creed Valhalla patch 1.04 dropped on November 26. This patch focused on improving the performance level of the game for next-generation console users. In addition to this, the developers fixed many bugs and also enhanced users’ in-game experience.
The patch is available for PC, PS4, PS5, Xbox One, Xbox Series X|S, and Stadia; however, this is not a small update. The update size varies from 2.5 GB on the low end to 4.3 GB on the top end.
ALSO READ: Dr. Disrespect Belittles Mobile Gaming Again; Gets Challenged by Call of Duty Mobile Creators.
ADVERTISEMENT
Article continues below this ad
Assassin’s Creed Valhalla Introduces Graphics/Performance Mode
Ubisoft’s primary focus through this patch was to provide 60 fps to all the next-gen console users. The players will get an option in their ‘Options’ menu with Performance Setting on Playstation 5 and Xbox Series X|S after downloading the update. The ability to choose between Performance and Quality in two separate modes will be the biggest addition to the game through this update.
Learn more about what you can expect from Assassin's Creed Valhalla's Title Update 1.0.4 coming November 26:
✔️ Graphics / Performance mode introduction
✔️ Various quality of life changes
✔️ Game improvements#AssassinsCreed— Assassin's Creed (@assassinscreed) November 25, 2020
Earlier, Assassin’s Creed Valhalla only offered a 60 fps option for both the Playstation 5 and Xbox Series X|S; the PS5 and Xbox Series X users never faced this problem as they ran at fairly stable 60 fps. The Xbox Series S users faced a lot of problems regarding this issue, as it only supports 30 fps. With this update, Ubisoft has shown that it always gives priority to users and takes matters into its own hands if needed.
ADVERTISEMENT
Article continues below this ad
In the 1.04 patch, Ubisoft has focused on fixing a lot of problems faced by Xbox Series X|S users; players will not face issues regarding frame drops and screens tearing apart anymore. Other than addressing these issues for next-gen console users, game developers also focused on improving stability and performance, and Ubisoft has also added some additional checkpoints in boss fights.
ALSO READ: Valorant: Is The Sprint-Shooting Mechanism Broken in the Game?
ADVERTISEMENT
Article continues below this ad