Apex Legends Season 5 went live on May 12th with update version 1.37. This season has already excited us due to several factors. For those who were claiming that ‘the game is dead,’ its time to change that narrative. Apex just came back to life with this new season, changing several aspects of the game.
First and foremost, a new legend – Loba, in search of metal and blood. Her abilities revolve around teleportation, sniffing out best loot, and creating a loot space for all. The other new aspects of the game besides battle pass are the updated guns and the reworked map.
Despite the Apex community reacting harshly to Season 4, some of us believe Season 5 will change all that. The game is set up for something big with all these new additions, and we will have to be patient.
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Apex Legends New Legend Loba
It's time to pursue your fortune! Season 5—Fortune's Favor is now live across all platforms. Peep the patch notes below.
📄: https://t.co/e2r0NVnKBU pic.twitter.com/P8fz7aih0Y
— Apex Legends (@PlayApex) May 12, 2020
The most sneaky thief in the outlands is now a legend in the game. She is fashionable, advanced, and capable. Loba entered the Apex Games, seeking revenge for her parents’ death at the hands of Revenant. Her abilities are as follows –
Tactical – Burglar’s Best Friend
- Teleport to hard-to-reach places or escape trouble quickly by throwing your Jump Drive bracelet.
Ultimate – Black Market Boutique
- Place a portable device that allows you to teleport nearby loot to your inventory. Each friendly or enemy Legend can take up to two items.
Passive – Eye for Quality
- Nearby epic and Legendary loot can be seen through walls.
- The range is the same as Black Market Boutique.
Map changes and much more in Season 5
Loba Andrade has cordially invited you to the Paradise Lounge, where she's requested the Legend's help with…something.
Play "The Broken Ghost" Prologue now and collect Treasure Packs to gain access to weekly Hunts in order to find out more about Loba's request. pic.twitter.com/GxtGTcK9fg
— Apex Legends (@PlayApex) May 14, 2020
“Skulltown and Thunderdome have fallen. A new POI, Salvage, has been added to the Broken Coast. Across the map, the Offshore Rig connects to the former Relay and Wetlands.” This was the official description given for the map changes. No matter how much we miss Skulltown, there is always going to be something new replacing it.
“Kings Canyon will be the only map available for two weeks after the season launch” – players will definitely have to adjust to this for a while.
Read more – Apex Legends Season 5 Update Brings Multiple Major Changes
Weapons Update In Apex Legends Season 5
The weapons update will also include the following –
Fully-kitted Gold Weapons
- Longbow DMR
- Hemlok
- Spitfire
- EVA-8
- RE-45
Mastiff
- The Mastiff is being rotated out of the care package to a regular weapon with its power reduced accordingly.
- They Reduced damage per pellet from 18 to 13.
- Reduced headshot multiplier from 2.0 to 1.25.
- Increased blast pattern distances for the outer pairs of pellets.
- They Increased blast pattern scale ADS multiplier from 0.5 to 0.55.
- Also, Reduced fire rate from 1.3 to 1.0.
- Reduced projectile size to be more in line with other regular shotguns.
- Increased shell count from 4 to 6.
- Also, Increased projectile speed to standard shotgun speed.
Peacekeeper
- Peacekeeper is being rotated out of a regular weapon and into the care package weapon with its power being increased accordingly.
- Tightened pellet spread pattern.
- Furthermore, reduced rechamber time from 1.2 to 0.9.
- Reduced reload times from 2.65 to 2.45 base and 3.6 to 3.35 empty.
- Also, increased projectile size to improve consistency at close range.
Alternator
- Increased Mag size from 16 to 19. Level 1 Extended mag is now 22, Level 2 is now 25, and Level 3 is now 27.
RE-45
- Increased damage from 11 to 12.
- Reduced reload time from 1.74 to 1.5 base and 2.12 to 1.95 empty
Havoc
- Vertical recoil increased.
- Horizontal recoil slightly increased.
- Recoil on the first 2 shots increased.
Longbow DMR
- Headshot scale reduced from 2.15 to 2.1.
Wingman
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- Headshot scale reduced from 2.1 to 2.0.
Hop Ups
- Adding Skullpiercer Hopup for DMR and Wingman.
- DMR w/ Skullpiercer – Headshot scale 2.1 -> 2.5
- Wingman w/ Skullpiercer – Headshot scale 2.0 -> 2.25
- Vaulted Anvil Receiver.
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Gold Armor
- Added Perk: Shield Cells & Syringes give double the amount per use.
- Removed Perk: Removed 50% heal speed.