The highly anticipated Aftermarket Collection Event for Apex Legends went live earlier this week. The update introduced a brand new Flashpoint LTM and a range of tricked out cosmetics, including Caustic’s Death Hammer heirloom. Moreover, fans can now play with friends on other platforms, with the long-requested cross play functionality launching in beta.
Apart from the exciting additions, the Aftermarket patch incorporated balancing changes to the legend and weapon meta. Respawn also made some quality of life improvements, bringing some interesting features to the game. However, every time the devs patch in new content to Apex, it generates new bugs.
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The same thing happened after the Aftermarket event went live. Now, in a recent video, Apex Legends YouTuber, Sethly has discussed the upcoming bug fixes that players can expect.
Also read- Shroud Returns to Apex Legends in Season 6
Bug fixes that are coming soon in Apex Legends
Sethly came across the upcoming fixes after the Apex Legends dev tracker was recently updated on Trello. Through this website, Respawn keep the community updated about which issues they are working on and corresponding fixes that are coming.
The updated dev tracker features a list of fixes expected to arrive with a future client patch in Season 6. Some issues currently under investigation are also listed. The following is the list of four fixes categorized as coming in a future Season 6 client patch:
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- Pathfinder’s arm gets stuck in front of the player. Description: When Grappling, Pathfinder’s arm will get stuck to the right side of the screen.
- Performance Display issues. Currently, there is no description for this one other than its coming in a future patch.
- Crashes occur when -dev is applied. This issue also does not have a description.
- Triggering Crypto’s EMP while not in the drone lowers gun for 5 seconds. This one is quite self-explanatory.
A couple of issues listed above are irritating, to say the least. But it’s good to know that the devs are working on those issues and fixes are coming. Meanwhile, the following list consists of four issues that are currently under investigation:
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- Using an Octane jump pad can prevent a user from jumping.
- Players cannot hear each other in lobbies while connected via crossplay.
- A player gets knocked down, then teleported to a crafting station.
- The ring can spawn in playable space in Flashpoint LTM.
Based on the labels, these four issues aren’t as close to a fix as the others. It’s still good to know that the devs are aware of them and working on it. Hopefully, Respawn implements the fixes soon, restoring the seamless gameplay experience.